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Gem rip packs · Pokemon only, per-card odds and values published in full
12.1% of sampled pulls came back worth at least what the card cost. The middle 80% landed between 5.0% and 150.5% — the average sits above the typical rip because the top band carries it, which is what a chase pack is built to do.
| Tier | Value | Advertised | Observed |
|---|---|---|---|
| Common | $0.04–$0.15 | 21.3% | 22.9% n=243 |
| Uncommon | $0.40–$0.50 | 46.2% | 43.3% n=460 |
| Rare | $0.61–$2.10 | 21.1% | 21.7% n=230 |
| Epic | $4.50–$4.50 | 6.4% | 6.8% n=72 |
| Legendary | $36.00–$36.00 | 5.0% | 5.4% n=57 |
Sort any column — sorting asks the whole sample, not just the rows shown. Tap a row to open the reveal and share it.
| Card⇅ | Value⇅ | Multiple⇅ |
|---|---|---|
| $0.15 | 0.05x | |
| $0.15 | 0.05x | |
| $0.41 | 0.14x | |
| $0.61 | 0.20x | |
| $0.50 | 0.17x | |
| $0.41 | 0.14x | |
| $0.05 | 0.02x | |
| $0.40 | 0.13x | |
| $0.40 | 0.13x | |
| $0.50 | 0.17x | |
| $0.05 | 0.02x | |
| $0.41 | 0.14x | |
| $0.41 | 0.14x | |
| $0.41 | 0.14x | |
| $0.04 | 0.01x | |
| $2.10 | 0.70x | |
| $0.41 | 0.14x | |
| $0.15 | 0.05x | |
| $2.10 | 0.70x | |
| $0.61 | 0.20x | |
| $0.61 | 0.20x | |
| $2.10 | 0.70x | |
| $0.40 | 0.13x | |
| $0.40 | 0.13x | |
| $0.15 | 0.05x | |
| $0.05 | 0.02x | |
| $0.41 | 0.14x | |
| $4.50 | 1.51x | |
| $2.10 | 0.70x | |
| $0.15 | 0.05x | |
| $0.61 | 0.20x | |
| $0.41 | 0.14x | |
| $0.41 | 0.14x | |
| $0.50 | 0.17x | |
| $0.40 | 0.13x | |
| $0.50 | 0.17x | |
| $0.15 | 0.05x | |
| $0.04 | 0.01x | |
| $0.04 | 0.01x | |
| $0.15 | 0.05x | |
| $0.61 | 0.20x | |
| $0.04 | 0.01x | |
| $0.41 | 0.14x | |
| $0.04 | 0.01x | |
| $0.61 | 0.20x | |
| $4.50 | 1.51x | |
| $0.40 | 0.13x | |
| $0.15 | 0.05x | |
| $4.50 | 1.51x | |
| $0.40 | 0.13x |
Showing 50 of 1,062 sampled — sorted across all of them.