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Gem rip packs · Pokemon only, per-card odds and values published in full
5.5% of sampled pulls came back worth at least what the card cost. The middle 80% landed between 0.4% and 0.4% — the average sits above the typical rip because the top band carries it, which is what a chase pack is built to do.
| Tier | Value | Advertised | Observed |
|---|---|---|---|
| Common | $0.01–$0.01 | 95.0% | 94.5% n=1387 |
| Rare | $29.00–$60.00 | 4.8% | 5.4% n=79 |
| Epic | $181–$450 | 0.2% | 0.1% n=2 |
| Legendary | $650–$670 | 0.0% | 0.0% n=0 |
Sort any column — sorting asks the whole sample, not just the rows shown. Tap a row to open the reveal and share it.
| Card⇅ | Value⇅ | Multiple⇅ |
|---|---|---|
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $29.00 | 11.7x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x | |
| $0.01 | 0.00x |
Showing 50 of 1,468 sampled — sorted across all of them.