
Pack machines for graded slabs, raw cards and sealed product · Pokémon, One Piece, Azuki
Each pull’s value against the price of its pack.
| Value ÷ pack price | Pulls | Share |
|---|---|---|
| Under ¼ | 0 | 0.0% |
| ¼ to ½ | 0 | 0.0% |
| ½ to 0.9 | 1 | 50.0% |
| About even | 1 | 50.0% |
| 1.1 to 2× | 0 | 0.0% |
| 2 to 5× | 0 | 0.0% |
| 5× or more | 0 | 0.0% |
Six things, weighted. Hover one for what it measured.
4.4/ 5
Strong across the board
Terms checked 2026-11-08.
Not checked yet: min buy-in, deposit fees, withdrawal fee, where they ship, vault cost, ID check.
By Lars Langenstueck, reviewed 2026-11-08
DYLI (dyli.io) sells pack machines: you pay a set price and get one real item, which lands in your DYLI vault. Most machines are cards, from graded Pokémon and One Piece slabs to raw cards and sealed Pokémon packs and boxes. You keep the item, sell it back to DYLI, or have it shipped.
Every machine shows its odds by tier, each tier's value range and average value, an expected value as a percentage of the price, and its buyback rate before you open it. Your balance withdraws to a bank account in US dollars or to a crypto wallet.
DYLI also runs gold and silver bullion and watch machines. We don't rate those: this review and our numbers cover the card machines.
Our verdict
A well-stocked shop that puts its numbers on the front of every machine: odds, expected value, buyback rate, and a floor under the buyback for low pulls. Read two things closely. The expected value DYLI shows counts that floor, so on several machines the cards alone are worth a few points less than the figure suggests, and every value is DYLI's own estimate. And its terms of use are general website terms that say nothing about packs, odds or buybacks, with all sales final. If you like sealed Pokémon and want a cash route back to a bank, it is worth a look.
Pick a machine, pay its price and open it. Each play draws one item from that machine's list, and DYLI says every play is independently randomized and guarantees one item. The item goes straight into your vault, where you can keep it, sell it back, or redeem it to have it shipped.
You can pay for a single pack by card or crypto. Opening several at once comes out of your DYLI balance, which you top up first. DYLI also has its own points, diamonds: you can put some toward a pack, and when you sell an item back you can take the offer in diamonds instead of cash.
The card machines run from $7 to $250 a play, and most are Pokémon. Graded-slab machines include Pokémon Starter, PSA 10s Only, 33 Pack and All Star. Pack Ripper mostly gives a single sealed booster pack, and a cheaper version gives Japanese or Chinese packs; Box Breaker gives boxed product such as tins, blisters and collection boxes, and Box Breaker Plus booster boxes, Elite Trainer Boxes and bundles. One Piece has a raw-card machine, One Hit, and a graded one, One Piece Treasure Only. Azuki Garden Grails gives Azuki TCG cards and sealed product.
The slabs are mostly PSA, with CGC, TAG and BGS in the mix.
Each machine lists its tiers, from Common up to a top tier such as Mythical or Jackpot, with the chance of landing each, its value range and the average value of what is in it. Next to the odds sits an EV figure: DYLI's expected value as a percentage of the pack price. Most card machines show a little over 100%. The EV we show for each pack is DYLI's own.
One detail matters when you compare. DYLI's EV counts the buyback floor: on the lowest tier, a pull worth less than the floor is counted at the floor. So on the machines where the floor bites, the EV sits above what the tier averages on the same odds panel add up to, by up to about four points. The cards themselves are worth that much less than the EV says; the floor is only paid if you sell back.
Every value is DYLI's own. Its odds panel says values are estimated using internal FMV data and may move with the market, and they do: a pull's value can change after it lands.
On the pack and box machines the item is the sealed product itself, valued at DYLI's price for it. A booster box you pull counts at what the box is worth, not at whatever is inside it. Our measured return on these machines works the same way as DYLI's EV: a sealed pull counts at DYLI's value for the sealed item.
From there it is yours to sell back, keep in the vault or have shipped. If you open it later, that is a separate draw of its own.
Every machine shows its buyback rate: 85% to 100% of DYLI's value depending on the machine, with 90% the most common. The offer comes in cash or in diamonds, and it expires 48 hours after you pull; after that, DYLI's standing offer for the item applies.
Under it sits a floor of 40% to 50% of the pack price. In DYLI's own words: on a $35 pack, if you pull an item with a buyback below $17.50, we'll still give you $17.50. That makes a bad pull on the cheaper tiers less painful. The 33 Pack is the odd one out: it buys back at 100%, and it also shows the lowest EV of the card machines.
Your DYLI balance withdraws two ways: to a bank account in US dollars, which DYLI says takes up to 3 business days, or to a crypto wallet, in the token and on the network you choose. Between card payments in and bank withdrawals out, you never have to touch crypto if you don't want to.
Everything you pull sits in DYLI's vault until you redeem it. Shipping is only paid when you redeem, and you see an estimate of the cost before you confirm.
DYLI is run by Do You Like It, Inc., based in Longwood, Florida. Its terms of use (version 1.2, revised 25 August 2026) require you to be at least 16, make every sale final, and send disputes to binding arbitration. They are general website terms: packs, odds and the buyback are not covered there, only on the pack pages themselves.
It suits you if you want sealed Pokémon or a mix of slabs and raw cards, like seeing the odds and a buyback floor before you open, and want a payout to your bank. It is less of a fit if you want card values from an independent price source, or terms that spell out the pack rules.
Odds, packs and terms are DYLI's to change.
DYLI is run by Do You Like It, Inc., based in Longwood, Florida. Every machine shows its odds, value ranges, expected value and buyback rate before you open it, and what you pull is held in its vault until you sell it back or have it shipped. Card values are DYLI's own estimates, not an independent price index, and all sales are final.
Sell an item back at the machine's rate, 85% to 100% of DYLI's value with a floor under low pulls, then withdraw your balance to a bank account in US dollars (up to 3 business days) or to a crypto wallet.
Yes. Alongside the card machines it runs gold and silver bullion and watch machines. We rate only the card machines.