
Card packs on OG.com · football, basketball, baseball, Pokémon · US only
Each pull’s value against the price of its pack.
| Value ÷ pack price | Pulls | Share |
|---|---|---|
| Under ¼ | 60 | 5.1% |
| ¼ to ½ | 255 | 21.6% |
| ½ to 0.9 | 317 | 26.9% |
| About even | 179 | 15.2% |
| 1.1 to 2× | 346 | 29.3% |
| 2 to 5× | 9 | 0.8% |
| 5× or more | 14 | 1.2% |
Six things, weighted. Hover one for what it measured.
4.2/ 5
Good, with a trade-off or two
Every category with a real sample, deepest first, and what its packs returned.
Terms checked 2026-11-08.
Not checked yet: min buy-in, deposit fees, vault cost.
By Lars Langenstueck, reviewed 2026-11-08
OG.com Rips is the card-pack side of OG.com, the prediction market. You buy a digital pack, rip it on screen and get one real card, then either sell it back on the spot or have the physical card shipped to a US address. It is open to US residents only.
Packs come in seven tiers, from the $5 Rookie to the $2,500 OG Immortal, across football, basketball, baseball, Pokémon, One Piece and Riftbound. You pay by card, Apple Pay or Google Pay, and you don't have to verify your identity until you want to deposit, withdraw or ship.
OG doesn't hold the cards itself. Phygitals, Inc. is the merchant of the cards: it stores them, ships them, and is the one that offers to buy them back from you.
Our verdict
An easy way in for US buyers: you pay like any other online shop, the odds are a tap away on every pack, and a $5 tier keeps a session cheap. The trade-offs are the clock and the sell-back. You have seven days to ship a card before it is sold back for you, and the sell-back price is whatever Phygitals offers for that card. OG doesn't state a buyback rate, and its terms say the offer can differ a lot from the card's market value. OG's own expected values put most packs at roughly nine-tenths of their price; the measured returns on this page show what the packs have actually paid out.
Each pack holds one card. Football, basketball and Pokémon run the full ladder from Rookie ($5) through Emerald ($25), Ruby ($50), Titan ($100), Legend ($250) and OG Eternal ($1,000) to OG Immortal ($2,500). Baseball and One Piece stop at $250, and Riftbound runs from $25 to $100.
Don't expect a slab every time. At $5 most cards come out raw, or in a CGC Authentic slab, which confirms the card is genuine but carries no number grade. Numbered PSA and CGC slabs are the norm from the $25 tier up.
If you're given a free welcome pack, open it within 90 minutes: after that it expires.
Every pack has an Odds panel listing its bands, Common, Uncommon, Rare, Epic, Legendary and Mythic, with the dollar range of each and the chance of landing it. The chances add up to 100% on every pack.
Most packs share one shape, scaled to their price. About six opens in ten land in the bottom two bands, which top out at the pack's price. Just over one in four lands between the price and 1.4 times it, one in ten up to double, one in fifty between double and nine times, and one in a thousand in the Mythic band, up to twenty times the price. The $5 Pokémon pack leans lower, with 39% in a bottom band of $1 to $2.50. The $2,500 OG Immortal packs have four bands instead: three opens in four land between $1,200 and $2,500, and one in a hundred lands between $10,000 and $100,000.
OG doesn't print an expected value on the pack page, but the pack data its site loads carries one for every pack. On 8 November those figures ran from 88% to 99% of the price, most packs between 89% and 95%. That is OG's number. The measured returns on this page are what the packs have actually paid out.
After a rip you choose Keep or Sell. Sell hands the card to Phygitals at the buyback value it shows you, and the cash lands in your OG USD Wallet straight away. Keep puts the card in your collection with a countdown on it.
That countdown is the storage period, seven calendar days from the purchase in OG's terms. Ship the card or sell it inside that time. If you do neither, you are treated as having accepted Phygitals' buyback offer and the card is sold for you. A card can't be shipped once the window has closed.
There is no fixed buyback rate to plan around. The terms say offers vary with the card's value, are set by Phygitals' own pricing, and can differ materially from the card's market value, with no promise that every card gets an offer at all. You see the offer before you accept it.
Sale proceeds sit in your OG USD Wallet. To withdraw them you need to verify your identity, and the money goes out by bank transfer to an account you link through Plaid in the same name as your OG account. By ACH, OG charges no fee, though your bank may. Outside New York you can also use a real-time payment, which usually lands within minutes for a 1.5% fee. Either way the minimum is $1.
Under the hood the wallet is a USD account provided by Foris DAX, Inc., and OG's terms say sell-back proceeds can leave only through it. They also say that if you can't open that account, or are refused one, you are not entitled to a refund. Worth knowing before you sell a big card.
You can ship a card once your identity is verified, to a US address, while it is still inside its seven-day window. Pick the cards (up to 100 per order), choose a shipping method and pay for it with your wallet, Apple Pay, Google Pay or a card; in New York, the wallet only. Depending on your state, tax may apply to the original pack price and the shipping fee.
Phygitals handles the shipment. You can't cancel one yourself once it is placed, and under the terms the risk passes to you when the card is handed to the carrier.
Rips is offered by OG Markets US, Inc., the Delaware company that runs OG.com in the US. OG.com's prediction markets run on a CFTC-registered exchange, but Rips is a product OG offers directly, and its terms say it is not regulated by the CFTC. You must be 18, or 19 or 21 where your state sets a higher age, and OG can limit Rips to certain states. Every purchase is final, and disputes go to binding arbitration.
It suits you if you're in the US, follow football or Pokémon, and want to rip with a card payment rather than crypto, starting from $5. It suits you less if you're outside the US, want to hold cards for longer than a week, or want to know the sell-back rate before you buy.
Odds, packs and terms are OG.com Rips's to change.
Rips is offered by OG Markets US, Inc., the Delaware company behind OG.com in the US, and the cards are sold, stored and shipped by Phygitals, Inc. Every pack shows its odds and value ranges before you buy. The sell-back price is Phygitals' offer, not a published rate.
No. Rips is only available to US residents, and cards ship to US addresses only.
Cards are stored for seven days after purchase. If you haven't shipped or sold a card by then, it is sold back to Phygitals at its buyback offer and the money goes to your OG USD Wallet.