
Slabz's graded-card packs, paid in USDC · Pokémon, One Piece, sports · plus a claw machine
Card value out for every dollar in. The line is a 7-day average, the dots are single days.
Each pull’s value against the price of its pack.
| Value ÷ pack price | Pulls | Share |
|---|---|---|
| Under ¼ | 0 | 0.0% |
| ¼ to ½ | 0 | 0.0% |
| ½ to 0.9 | 4455 | 48.2% |
| About even | 2320 | 25.1% |
| 1.1 to 2× | 1943 | 21.0% |
| 2 to 5× | 426 | 4.6% |
| 5× or more | 106 | 1.1% |
Six things, weighted. Hover one for what it measured.
4.5/ 5
Strong across the board
Every category with a real sample, deepest first, and what its packs returned.
Terms checked 2026-11-08.
Not checked yet: min buy-in, vault cost.
By Lars Langenstueck, reviewed 2026-11-08
BlockRips (blockrips.com) sells digital packs that each open to one graded trading card, held in a vault and represented on the Solana blockchain. You keep the card, sell it back, trade or list it, ship it, or send it to your own Solana wallet. Your balance is USDC.
The packs are Slabz's. BlockRips' terms say its cards are sourced, vaulted, bought back and shipped through its partners, Slabz and Collector Crypt, and every pack it sells is on Slabz's own list at the same price, with the same tiers and the same chances. What BlockRips adds is the shop around them: card payments in some countries, bank payouts, a claw machine, clans, Rip Points and daily rewards.
Every pack shows four tiers, the value range of each and the chance of landing it, along with its top cards. BlockRips also works out its own expected value for each pack, though it sits in the shop's pack data rather than on the pack screen.
Our verdict
A busy, feature-heavy front end on a back end we already know: the packs, odds, vault and buyback are Slabz's and Collector Crypt's, so what you are judging is the shop. It does that part well for a crypto site. A wallet is made for you, cards from seven countries can pay for a pack, and USDC can go to a bank in six. Read two rules before you rip: commons from a low-stock pack are sold back for you without asking, and a card payment through Coinflow buys a pack or Pack Credits, never cash you can withdraw. The buyback is Slabz's quote, not a BlockRips promise.
Packs across Pokémon, One Piece and sports (baseball, basketball, football, soccer and a mixed sports pack), from $25 to $5,000. Riftbound, Dragon Ball and Lorcana packs and two vintage Pokémon packs sit in its catalogue too, but the shop had them switched off in November 2026. Each opens to one graded card. The draw is made when your purchase goes through, at the odds on the pack, and the card goes into your vault.
Pack opening, vaulting, buyback, the marketplace and shipping are all carried out through Slabz and Collector Crypt, as BlockRips' terms say outright. That is why its packs match Slabz's, price for price and table for table, and why, where Slabz's or Collector Crypt's terms cover the vault, buyback or shipping and conflict with BlockRips', theirs apply.
Each pack lists four tiers, Common, Rare, Epic and Legendary, with a value range and a chance for each, and the chances add up to 100% on every pack. The tables are Slabz's: the $25 Pokémon pack has the same four bands and the same 75/20/4/1 split on both sites.
BlockRips also works out its own expected value per pack, the average card value one open returns over the long run. It sits in the shop's pack data rather than on the pack screen, and it can differ slightly from Slabz's own figure for the same pack. Card values are the insured values its partners put on each card, and the measured returns on this page are worked out on those values too.
This is the rule to know before you rip. When a pack is low on stock, any common card you pull from it is sold back automatically at the moment of the rip, at the partner's quote, and the USDC goes to your balance. You are not asked first. Rare and better cards are always kept.
BlockRips calls this Turbo, and it is also a switch you can turn on yourself: with Turbo on, every common you pull is sold back at once. If you pay for a pack by card and the pack turns low-stock before it is bought with Turbo off, the site asks you to turn it on, and if you decline or don't answer within about 30 minutes the pack is not bought and you are refunded.
Next to the packs sits a claw machine. A go costs $5, and today each go has a 1 in 6 chance to win. A win is one graded card from the $25 Pokémon pack, at that pack's odds: BlockRips buys and opens the pack for you. A go that loses gives you nothing and the $5 is not returned.
The result is decided by a seeded draw you can check, not by how you aim the claw. Before you press play you see a SHA-256 fingerprint of the server seed, the result comes from that seed, your client seed and the go number, and the seed is shown when you start a new one. Claw prizes are not counted in the measured returns on this page: no one paid the pack price for them.
Your balance is USDC on Solana. Send USDC to your deposit address, or send another coin or pay from an exchange through Unifold, which converts it for you. Card top-ups through Unifold are open to some accounts.
Paying by card, Apple Pay or Google Pay goes through Coinflow, and it pays for a pack directly or buys Pack Credits. Neither adds to your withdrawable balance: Pack Credits only buy packs and cannot be withdrawn, though a card you pull with them sells back for USDC you can withdraw. Coinflow adds a fee on top of the pack price, shown before you pay, and accepts only cards issued in the US, Canada, the UK, France, Finland, Spain and Poland.
USDC goes to a Solana wallet you control, with a $1 minimum and BlockRips paying the network fee. Once you have played, it has to be a wallet that already holds USDC, such as an exchange account. Players in the US, UK, France, Finland, Spain and Poland can also cash out to a bank through Coinflow: same-day ACH in dollars, Faster Payments in pounds or SEPA in euros, from $10 to $5,000 a withdrawal. Coinflow checks your ID before the first one and takes a payout fee, plus a conversion fee in pounds or euros.
Selling a card back is open for 72 hours after the pack is opened. The quote is Slabz's, passed to you unchanged, and its stated standing offer is at least 85% of a card's fair market value on its own assessment. BlockRips says plainly that it does not set that level or guarantee a floor under it, and that a quote can move or be withheld.
Redeeming a card burns its on-chain token and ships the slab through BlockRips' partner. You pay shipping in USDC at the rate shown before you confirm, shipping is international except where sanctions or the carrier rule it out, and customs and import tax are yours. You can also send a card to a Solana wallet for $0.05, list it on the marketplace, which runs on Collector Crypt's (Collector Crypt takes 2% from the seller; BlockRips takes nothing), or trade it with another player where trading is open.
BlockRips is operated by Mithril Consultancy FZ LLC, in the Ras Al Khaimah free zone in the United Arab Emirates. You must be 18, or the age of majority where you live if that is higher, and using it must be lawful where you live. Your balance is held custodially in an account wallet whose keys you cannot export, and purchases are final, apart from refunds on a card-paid pack it could not deliver. Disputes go under UAE law.
It suits you if you want Slabz's packs with an easier way in and out, especially a bank payout, and you like the game layer of points, clans and a claw machine. If you would rather keep every common you pull, watch for low-stock packs: the shop locks Turbo on for those.
Odds, packs and terms are BlockRips's to change.
BlockRips is run by Mithril Consultancy FZ LLC in the United Arab Emirates and sells Slabz's packs: its terms say its cards are sourced, vaulted, bought back and shipped through Slabz and Collector Crypt. Each pack shows its odds and top cards before you buy. The buyback is Slabz's quote, which BlockRips passes on but does not guarantee.
Withdraw USDC to a Solana wallet from $1, or, in the US, UK, France, Finland, Spain and Poland, to a bank through Coinflow from $10 to $5,000 after an ID check. Cards sell back within 72 hours at Slabz's quote. Pack Credits bought by card cannot be withdrawn.
Same packs, same odds and the same buyback, run through Slabz and Collector Crypt. BlockRips is a separate company with its own account system, payments, claw machine and rewards, and it works out its own expected value per pack.